AI Insights · Timothy · October 2021
Top 5 Ultracasual Games on iOS in Switzerland for Q3 2021
Discover the performance trends of the top 5 ultracasual games on iOS in Switzerland during Q3 2021, with data on downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 ultracasual games on iOS in Switzerland. Here's a detailed look at each game's performance based on data from Sensor Tower.
Fidget Toys Trading: 3D Pop It by Freeplay LLC saw a significant rise in weekly downloads early in the quarter, peaking at 9.7K in the week of August 9. However, this was followed by a gradual decline, ending the quarter with around 1.2K downloads. Weekly revenue for the game started at zero but saw a modest increase, reaching $52 by the last week of September. Weekly active users followed a similar trend, peaking at 19.1K in early August before declining to 3.9K by the end of the quarter.
Bubble Ouch: Pop it Fidgets from WANNA PLAY GAMES LTD experienced a sharp decline in weekly downloads, starting from 13.1K at the end of June to just 45 by the end of September. The game's weekly active users also saw a decline from 6.9K to 239 over the same period.
Acrylic Nails!, published by Crazy Labs, showed a steady increase in weekly revenue, starting from $1 in early August and peaking at $445 in the week of September 20. Weekly downloads fluctuated slightly but remained relatively steady, ending the quarter at 889. Weekly active users saw a gradual decline from 4.5K in early August to about 2.8K by the end of September.
Pop Us! by SayGames LTD had a fluctuating download rate, peaking at 2.4K in mid-July and ending the quarter at 661. Weekly active users saw a peak of 2.9K in mid-July but declined to around 1.2K by the end of September.
AMAZE!!! from Crazy Labs experienced variable weekly downloads, with a high of 1.7K in mid-July and ending at 558. Weekly revenue saw minor fluctuations, peaking at $69 in early August. The game's weekly active users showed a peak of 4.1K in late July, decreasing to 2.6K by the end of the quarter.
These trends highlight the dynamic nature of the ultracasual gaming market in Switzerland. For more detailed insights, visit Sensor Tower.